It is an everlasting debate (more like 20 years), since the 1990s video games have gotten noticeably more violent and gory. Politicians, parents, and gamers argue the effects that they are having on youth, however there may a more simple approach to all of this. Have we ever really considered the possibility of going without the violence? Games without slaying and pillaging? I am writing this article to provoke the idea of these games without violence taking over.
Who doesn’t love a good shooter game, it gets all of that adrenalin going through your body, and real life can just be so slow. Ya, that’s nice when your 10, but oddly enough a good section of the video game market is women, of course the video game companies never consider them and cater to a younger male audience. Women often find these games offensive or just too gory when they want to play games. And so ya, because of how much of the market they represent I think that the companies would do much better without the violence.
If we took it to an extreme and completely eliminated these games non-violent games would emerge, taking over. Still games like Sims or Pong (I know it’s old but there are a lot like it) are very popular and cater to all audiences (not just what some guy thinks they are). Make me a game with no violence, a good story, good graphics and good handling I’ll buy it. But no big companies really go to complete the mission. Some companies will have a non violent, good game but then they’ll come out with some absurd murderous game. If the creators of some of the major games really just stopped they could focus on how to make games that have a good message and a good plot.
Since video games began to get more and more violent starting in the 1990s the sales have spiked by billions in revenue. Then again maybe there are many, many different ideas that could sell that haven’t been thought of yet. There are over 11 countries with sales at or over 1 billion dollars, if that doesn’t make you quiver maybe this will, 1 billion is 1000 million, 10000 hundred thousands, 100000 ten thousands, 1000000 thousands, 10000000 hundreds, and the number itself is 1 000 000 000 and that’s at least.
There are a lot of violent video games that are very unpopular, some include: lone soldier, clay fighter, and rise of the robots. Just because you stick some violence in there doesn’t make a good game. And losing a tiny fraction of the market to gaining about a third more customers isn’t such a bad trade off when it’s on this level. In conclusion I’d like to say that video game companies could definitely survive without the violence and still get a very high revenue.
Work cited
Staff, videogamer Top 10: Most horrifically bad video games. 2007 may 3 2011 videogamer.com/features/articles/01-11-2007-180.html
Ford, Allison Gaming Without Gore: Four Non-Violent Video Games. 2006-11 may 2 2011 http://www.divinecaroline.com/22316/72078-gaming-gore-four-non-violent-video
wikia video game industry. 2008 may 2 2011 http://vgsales.wikia.com/wiki/Video_game_industry